OBJECTIVE :

Look Development / Lighting / Compositing Technical Director

 

HIGHLIGHTS OF SKILLS :

·          Programming skills : C / C++, Perl, Python, UNIX shell script, MEL, PHP, JavaScript

·          Software skills :

·          3D : Maya, Houdini, Katana, ZBrush, RenderMan, Mental Ray, Arnold, V-Ray, Mari

·          2D : Nuke, After Effects, Photoshop

·          Traditional drawing & painting

 

PROFESSIONAL EXPERIENCE :

Feb. 2015 - Jul. 2016        SQUARE-ENIX (Tokyo, Japan)

·          Kingsglaive Final Fantasy XV (Feature animation film) – Pipeline Supervisor


Mar. 2014 - Apr. 2014        The Mill (Los Angeles, CA)
·            Gatorade (TV commercial) – Lighting TD


Sep. 2013 – Dec. 2013        4D Brain (Tokyo, Japan)

·          Kiki's Delivery Service (Feature film) – Pipeline Supervisor, Lighting & Compositing TD


Oct. 2011 – Apr. 2013        Rhythm & Hues Studios (El Segundo, California)

·          Percy Jackson : Sea of Monsters (Feature film) – Lighting TD

·          Life of Pi (Feature film) – Effects & Lighting TD

 

Mar. 2011 – Sep. 2011        Sony Pictures Imageworks (Culver City, California)

·          Arthur Christmas (Feature film) – Lighting & Compositing TD

 

Mar. 2010 – Feb. 2011        Walt Disney Animation Studios (Burbank, California)

·          The Lion King 3D (Feature film) – Stereoscopic Conversion

·          Tangled (Feature film) - Lighter

 

Mar. 2009 – Jan. 2010       Sony Pictures Imageworks (Culver City, California)

·          Alice in Wonderland (Feature film) – Lighting & Compositing TD

·          Cloudy with a chance of meatball (Feature animation film) - Lighting & Compositing TD

 

Oct. 2006 – Jan. 2009       DreamWorks Animation (Glendale, California)

·          Monsters vs. Aliens (Feature animation film) - Lighter

·          Kung Fu Panda (Feature animation film) - Lighter

·          Bee Movie (Feature animation film) – Lighter

 

Apr. 2002 – Jun. 2006       SQUARE-ENIX (Tokyo, Japan)

·          Final Fantasy III (Video game) – Lookdev & Lead Lighting

·          Final Fantasy VII : Advent Children (Feature animtion film) – Lookdev, Lead Lighting & Compositing

·          Final Fantasy VII : Dirge of Carberus (Video game) – Lighting & Compositing

·          Final Fantasy X-2 (Video game) – Lighting & Compositing

·          Kingdom Hearts : Final Mix (Video game) – Lighting & Compositing

·          Development of shader, lighting tools & production pipline software

 

Aug. 1998 – Mar. 2002      SQUARE USA (Honolulu, Hawaii)

·          The Animatrix : Final flight of the Osiris (Short animation film) – Sequence Supervisor & Lead Lighting

·          Final Fantasy : The spirits within (Feature animation film) – Sequence Supervisor, Layout, & Lighting

·          Development of shader & production pipeline software

 

Apr. 1991 – Jul. 1998        SHIROGUMI (Tokyo, Japan)  

·          Generalist for commercials and films

·          Development of shader & production pipeline software

 

EDUCATION :

Apr. 1990 – Mar. 1991        Japan Electronics College, International Computer Science Research Course

Apr. 1988 – Mar. 1990        Japan Electronics College, Computer Graphics Course

 

OTHERS :

·          Language: English and Japanese

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